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Quaternions and 3d rotation, explained interactively - Part 2 of 2

Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard
Quizizz Content
FREE Resource
7 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
It was developed entirely by Ben Eater.
It is a traditional video tutorial.
It focuses solely on computer engineering.
It involves interactive web development.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why are quaternions particularly useful in programming?
They are only used in historical contexts.
They provide a robust way to describe 3D orientation.
They simplify 2D transformations.
They are easier to understand than matrices.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a major drawback of using Euler angles for rotations?
They are not mathematically sound.
They require advanced hardware.
They are too complex to compute.
They can lead to Gimbal lock.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How do quaternions help in interpolating between orientations?
They avoid numerical precision issues.
They simplify the computation process.
They eliminate the need for matrices.
They are only used for 2D rotations.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in using quaternions for 3D rotations?
Define the axis with a unit vector.
Ignore the axis of rotation.
Calculate the full angle of rotation.
Use Euler angles for initial setup.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is half the angle used in quaternion rotation calculations?
It simplifies the computation.
It is a standard mathematical practice.
It ensures the correct orientation.
It is arbitrary and has no reason.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the quaternion sandwich method?
To eliminate the need for computers.
To avoid using complex numbers.
To ensure accurate 3D point rotation.
To simplify the rotation process.
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