Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Cameras and Clipping

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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of checking face orientation in Blender?
To reset all transforms
To ensure all faces are visible
To apply textures
To align the camera correctly
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which key combination is used to align the camera to the current view in Blender?
Shift + S
Shift + A
Control + Alt + 0
Control + A
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is a plane added in Blender Cycles rendering?
To provide a surface for light to bounce off
To apply textures
To reduce render time
To increase the number of samples
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What effect does increasing the roughness value have on a surface in Blender?
Increases render time
Increases reflections
Decreases render time
Decreases reflections
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you speed up the viewport rendering in Blender Cycles?
Turn off denoising
Decrease the viewport maximum samples
Increase the maximum samples
Increase the roughness
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does setting the noise threshold to zero in Blender Cycles do?
Reduces noise
Ensures all samples are used
Increases render speed
Decreases render quality
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the effect of changing the color management setting to 'Very High Contrast'?
Decreases render quality
Increases saturation
Decreases saturation
Increases render time
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