Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Presentation

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Information Technology (IT), Architecture
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University
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Hard
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was completed in the last lesson before moving on to the current topic?
Setting up a turntable animation
Creating a new character model
Finishing the candles and torches
Designing a dungeon layout
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in setting up the rendering environment?
Exporting the scene
Adjusting the fog density
Creating a new character
Setting up the rendering place
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What material property is adjusted to change the platform's appearance?
Metallic
Emissive
Roughness
Opacity
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the platform's scale adjusted for better rendering?
By rotating the platform
By changing the Z value
By adding more lights
By adjusting the X and Y values
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is used to enhance the scene's background transition?
Ambient occlusion
Directional light
Post-processing volume
Exponential height fog
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What value is adjusted to improve the fog's appearance?
Fog density
Fog color
Fog opacity
Fog height
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the final step before rendering the scene?
Setting up a turntable animation
Adjusting the camera angle
Exporting the scene
Adding more props
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