Reinforcement Learning and Deep RL Python Theory and Projects - Implementing Frozen Lake - 4

Reinforcement Learning and Deep RL Python Theory and Projects - Implementing Frozen Lake - 4

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Wayground Content

FREE Resource

The video tutorial covers the implementation of a Q-Learning algorithm for the Frozen Lake game. It begins with an introduction to Q-Learning, explaining the role of the learning rate, Q-table, states, and actions. The tutorial then delves into the process of updating Q-values using rewards and decay rate, including a detailed explanation of the epsilon update equation. The instructor identifies and corrects errors in the code, leading to a successful execution. The final section analyzes the results, showing how the Q-table is filled and the agent's performance is evaluated.

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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the role of the learning rate in the Q-Learning formula?

It determines the speed of learning.

It decides the number of episodes.

It defines the reward value.

It sets the initial state.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the Q-table, what do the rows and columns represent?

Rows are actions, columns are states.

Rows are states, columns are actions.

Rows are rewards, columns are penalties.

Rows are episodes, columns are steps.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the gamma parameter in Q-Learning?

To discount future rewards.

To balance exploration and exploitation.

To adjust the learning rate.

To initialize the Q-table.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the decay rate affect the epsilon value?

It increases epsilon over time.

It keeps epsilon constant.

It decreases epsilon over time.

It resets epsilon after each episode.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the significance of updating epsilon in Q-Learning?

To ensure the Q-table is filled.

To control the learning rate.

To manage exploration and exploitation.

To calculate the reward.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What error was identified during the implementation of the Q-Learning algorithm?

Gamma value not applied.

Incorrect reward calculation.

State not being updated to new state.

Learning rate set too high.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does a Q-table filled with zeros indicate?

The agent has learned optimal actions.

The agent has not learned effectively.

The learning rate is too high.

The gamma value is incorrect.

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