Advancements in Animation: Pushing the Boundaries of Realism in Shrek 2

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Architecture, Performing Arts
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KG - University
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Hard
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5 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the primary goal of the DreamWorks team when working on Shrek 2?
To focus solely on improving the storyline
To replicate the animation style of Shrek One
To introduce new characters without changing animation techniques
To raise animation standards and offer something new to audiences
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was a significant challenge in animating Shrek 2 compared to the first Shrek?
Creating more realistic animal characters
Developing believable human characters
Designing new fantasy creatures
Reducing the number of animated scenes
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which system was developed to enhance the realism of hair and fur in Shrek 2?
An advanced sound system
A new character modeling system
A new color grading system
A variety of hair systems
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What lighting technique was introduced in Shrek 2 to simulate global illumination?
Subsurface scattering
Ambient occlusion
Bounce shader
Ray tracing
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the impact of the new lighting software on the animation of Shrek 2?
It made the animation darker
It provided translucence to the skin
It reduced the animation quality
It increased the animation speed
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