Blender to Unreal Engine - Become a Dungeon Prop Artist - UE5 Introduction to Viewport Controls

Blender to Unreal Engine - Become a Dungeon Prop Artist - UE5 Introduction to Viewport Controls

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

FREE Resource

This video tutorial is part of the Dungeon Prop Artist course, focusing on Unreal Engine 5 basics. It covers camera motion types, controls, and advanced techniques for navigating the viewport. The tutorial explains how to use first person camera mode, adjust camera speed, and utilize different perception modes. It also demonstrates how to work with multiple viewports and visualization settings. The lesson concludes with a summary and a preview of the next steps in the course.

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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the default camera view in Unreal Engine 5?

Orthographic view

Perspective view

Top-down view

Side view

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which mouse button combination allows you to rotate the camera?

Alt + Scroll Wheel

Alt + Middle Mouse Button

Alt + Right Mouse Button

Alt + Left Mouse Button

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you zoom in on a selected object in Unreal Engine 5?

Use the scroll wheel

Press the letter F

Press the letter Z

Double-click the object

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What key combination allows you to move the camera like in a first-person game?

Ctrl + WASD

Right-click + WASD

Alt + WASD

Shift + WASD

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you adjust the camera speed in Unreal Engine 5?

Using the speed slider in the upper right corner

Pressing the spacebar

Using the mouse wheel

Adjusting the viewport size

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which perspective mode is used to view the level from above?

Right view

Bottom view

Left view

Top view

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What visualization setting shows the level without any shadows?

Lit

Textured

Wireframe

Unlit