Blender to Unreal Engine - Become a Dungeon Prop Artist - Other Ways to Work with Seams

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Information Technology (IT), Architecture
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using the S&X, S&Y, and S&Z commands in 3D modeling?
To apply textures to the model
To adjust the model's dimensions
To change the model's color
To export the model
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to ensure parts of the model are not too far apart when randomizing features?
To prevent the model from becoming too complex
To avoid creating large gaps in the model
To ensure the model is lightweight
To make the model easier to animate
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using proportional editing in 3D modeling?
To export the model in different formats
To adjust the model's lighting
To apply textures evenly
To make smooth adjustments to the model's shape
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the benefit of applying a bevel modifier to a 3D model?
It adds color to the model
It smooths out sharp edges
It reduces the model's complexity
It increases the model's size
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to reset transformations before applying a bevel?
To ensure the bevel is applied evenly
To change the model's color
To reduce the model's size
To make the model more complex
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does adding a mesh for water affect the model?
It simplifies the model's structure
It allows for realistic water effects
It changes the model's color
It makes the model heavier
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the advantage of joining the water mesh to the bucket?
It simplifies the bucket's structure
It allows the water to inherit the bucket's smoothness
It makes the bucket heavier
It changes the color of the water
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