Hands-On WebAssembly for C++ Programmers - Communicating with Other Programs over the Network

Hands-On WebAssembly for C++ Programmers - Communicating with Other Programs over the Network

Assessment

Interactive Video

Information Technology (IT), Architecture, Other

University

Hard

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The video tutorial covers network communication methods, focusing on the Emscripten Fetch API for handling HTTP requests. It demonstrates implementing a leaderboard in a Pong game using the Fetch API and setting up a Python web server with the Bottle framework. The tutorial also discusses asynchronous and synchronous use of the Fetch API, concluding with a preview of interacting with computer hardware in the next section.

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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which API is highlighted for handling HTTP requests in the video?

REST API

XMLHttpRequest

Emscripten Fetch API

WebSocket API

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of using a static character buffer in the leaderboard implementation?

To increase processing speed

To avoid data destruction before the request completes

To prevent memory leaks

To store temporary data

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which library is used to set up the Python web server?

Flask

Django

Bottle

FastAPI

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

On which port does the Python web server run?

5000

8080

3000

8000

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the default nature of the Fetch API calls?

Sequential

Synchronous

Asynchronous

Blocking

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Under which condition can the Fetch API be used synchronously?

When using raw sockets

When accessing a database

When proxying to a web worker

When running on the main thread

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the next topic to be discussed after network communication?

Database management

Security protocols

Advanced threading techniques

Interacting with computer hardware