Blender to Unreal Engine - Become a Dungeon Prop Artist - Correcting Texture Map Brightness values

Blender to Unreal Engine - Become a Dungeon Prop Artist - Correcting Texture Map Brightness values

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

FREE Resource

In this video tutorial, the instructor continues the Dungeon Ro artist course by focusing on setting up and adjusting various materials and textures. The lesson begins with an overview of the objectives, followed by detailed steps on working with fabric textures, including adjusting roughness and brightness. The instructor then demonstrates how to enhance texture variations and concludes with setting up gold textures. Throughout the lesson, practical tips and techniques for achieving desired visual effects in Unreal Engine are shared.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in setting up fabric textures in the assets folder?

Delete the existing textures.

Create a new material instance.

Rename the fabric files.

Select the fabric and fabric instance.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you adjust the glossiness of a texture?

By changing the base color.

By modifying the roughness value.

By altering the texture resolution.

By adjusting the opacity.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What effect does increasing the brightness curve have on a texture?

It sharpens the texture's variations.

It makes the texture darker.

It reduces the texture's size.

It increases the texture's opacity.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of rotating the camera when adjusting textures?

To change the texture's color.

To view the texture from different angles.

To increase the texture's brightness.

To apply the texture to another object.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the next material to be set up after the pillow texture?

Silver

Fabric instance flame

Gemstone blue

Gold