The Economy of Runescape

The Economy of Runescape

Assessment

Interactive Video

Business, Information Technology (IT), Architecture

7th - 12th Grade

Hard

Created by

Quizizz Content

FREE Resource

The video explores the economy of Runescape, focusing on its evolution from a player-to-player trading system to the Grand Exchange. It discusses the economic assumptions in games, comparing them to real-world markets, and highlights the importance of the four P's of marketing in Runescape's unique trading environment. The video also examines the impact of real-world influences on Runescape's market, including the introduction of mobile platforms and the use of bonds as a currency exchange mechanism.

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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary function of the Grand Exchange in Runescape?

To facilitate player-to-player communication

To serve as a centralized trading market

To provide quests and challenges

To enhance the graphics of the game

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How did the pre-Grand Exchange trading system in Runescape differ from modern video game markets?

It had a fixed currency exchange rate

It used a centralized pricing system

It was based on direct player-to-player negotiation

It relied on automated trading bots

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is NOT one of the four P's of marketing discussed in the context of Runescape?

Programming

Promotion

Placement

Pricing

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why was reputation important in Runescape's player-to-player trading model?

Because it allowed access to exclusive items

Because it increased the player's health points

Because it helped prevent scams

Because it determined the player's level

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was a significant consequence of Runescape becoming available on mobile platforms?

A decrease in the game's subscription prices

A spike in the price of premium subscription bonds

A reduction in the number of in-game items

An increase in the game's graphics quality

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How did the introduction of bonds in Runescape create a link to real-world currency?

Bonds could be used to buy real-world goods

Bonds were traded for real-world stocks

Bonds were used to pay for in-game services

Bonds could be purchased with real money and traded for in-game gold

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What unusual economic phenomenon was reported in relation to Runescape gold?

It was traded on the New York Stock Exchange

It was used as a legal tender in the US

It became a more stable alternative to real currency in Venezuela

It was banned by the game developers