Blender to Unreal Engine - Become a Dungeon Prop Artist - Modelling the Weapons Rack

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Information Technology (IT), Architecture
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University
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in creating a simple pummel?
Press Shift A to add a sphere
Press Shift S to go to the selected
Press Control B to bevel
Press E to extrude
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which tool is used to make the pummel smaller?
Shift D
Control B
E key
S key
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using Shift D in the pummel creation process?
To scale the object
To rotate the object
To delete the object
To duplicate the object
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the shape of the bevel adjusted in the advanced pummel variations?
By using the proportional editing tool
By pressing Shift S
By changing the shape in the bevel options
By using the E key
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the final step in the pummel design process?
Applying a mirror modifier
Joining all parts together
Adding a new cube
Rotating the object
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using Control J in the finalizing pummel designs section?
To rotate objects
To scale objects
To separate objects
To join objects together
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in positioning the swords?
Duplicating them using Shift D
Rotating them using RY
Scaling them using S
Beveling them using Control B
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