Behavioral Design Patterns in C++ - Introduction-Memento

Behavioral Design Patterns in C++ - Introduction-Memento

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

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FREE Resource

The video tutorial discusses the Memento design pattern, which allows an object's state to be saved and restored without violating encapsulation. It introduces the roles of Originator, Caretaker, and Memento, explaining how they interact to manage state. The tutorial also covers the structure of the pattern, the use of wide and narrow interfaces, and memory management considerations, including serialization. Finally, it provides a brief overview of implementing the pattern.

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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of the Memento design pattern?

To simplify the user interface of an application

To improve the security of an application

To externalize an object's state without violating encapsulation

To enhance the performance of an application

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which class in the Memento pattern is responsible for knowing when to save and restore the state?

Originator

Caretaker

Memento

Observer

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the role of the Memento class in the Memento design pattern?

To handle user inputs

To modify the state of the Originator

To store the state of the Originator without exposing it

To manage the lifecycle of the application

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the wide interface in the Memento pattern?

To provide a public interface for all classes

To store the Memento in a database

To allow the Caretaker to modify the state

To enable the Originator to create and initialize the Memento

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can the narrow and wide interfaces be implemented in C?

Using public and private access modifiers

Using only public access modifiers

Using protected access modifiers

Using friend functions

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a potential drawback of using Mementos?

They can slow down the application

They can expose the internal state

They can complicate the user interface

They can consume a lot of memory

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In what scenario might you store Mementos in a file?

When the state is too large or needs to be restored in a different address space

When the application is running on a single device

When the state needs to be accessed frequently

When the state is too small