CLEAN: Botswana's youth go crazy for a rubber of bridge

CLEAN: Botswana's youth go crazy for a rubber of bridge

Assessment

Interactive Video

Computers, Social Studies, Education

6th - 8th Grade

Hard

Created by

Quizizz Content

FREE Resource

The transcript discusses the limited access to digital resources and the surprising influence of colonization on gaming among youth. It highlights issues related to gaming in schools, such as confiscation of cash and students playing games during class. The discussion concludes with a reflection on these topics.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why do people prefer physical games according to the speaker?

They are more accessible due to limited internet access.

They are more fun than digital games.

They are cheaper than digital games.

They are more educational.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What surprising fact does the speaker mention about the influence of colonizers?

They brought new technology.

They introduced new languages.

They introduced games that became popular among young people.

They changed the education system.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What issue do schools face with students playing games?

Students are playing games during class time.

Students are distracted from their studies.

Students are spending too much money.

Students are not attending classes.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What action have some schools taken regarding games?

They have banned all games.

They have confiscated cash from students.

They have introduced gaming classes.

They have allowed games only during breaks.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What do students do when teachers are not present?

They leave the classroom.

They study quietly.

They play sports outside.

They set up tables to play games.