Overtime Sports Raises $100M to Expand Leagues

Overtime Sports Raises $100M to Expand Leagues

Assessment

Interactive Video

Business, Physical Ed, Health Sciences, Biology

University

Hard

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The company has evolved to focus on younger athletes, launching new sports leagues to engage a younger audience. They aim to expand these leagues and capitalize on media rights. The target audience, aged 15-28, seeks relatable athletes and active participation. NFTs are seen as a tool for audience engagement, not just a revenue stream.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary age group targeted by the new sports leagues?

17 to 19 years old

30 to 35 years old

10 to 15 years old

20 to 25 years old

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the company's main goal for the next three years regarding their sports leagues?

To reduce the number of leagues

To grow their audience

To focus solely on basketball

To merge with another sports company

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a key characteristic of the young sports-loving audience according to the company?

They are not interested in sports

They seek participation and input

They want to be passive viewers

They prefer traditional media

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the company view NFTs in relation to their audience?

As a standalone product

As a means to an end

As a replacement for social media

As a temporary trend

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the company's approach to using NFTs?

To create a new revenue stream

To empower and activate their audience

To replace traditional sports merchandise

To compete with social media platforms