Forget the Super Bowl, Esports ETF Reflects the New Sport in Town

Forget the Super Bowl, Esports ETF Reflects the New Sport in Town

Assessment

Interactive Video

Business, Information Technology (IT), Architecture

University

Hard

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The video discusses the SPO ETF, which targets the growing E Sports industry, including video games and live-streamed tournaments. E Sports is expected to grow at an annual rate of 18% until 2022, reaching $1.8 billion. The global audience is projected to hit 500 million, with significant representation in the Asia Pacific. SPO includes major companies like Tencent and NVIDIA, with the US and Japan as key markets. Since its 2018 launch, SPO has outperformed major indices and is rated positively by Bloomberg.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the projected revenue growth rate for the e-sports industry by 2022?

25%

18%

30%

10%

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which region is expected to have the largest e-sports audience?

South America

North America

Europe

Asia Pacific

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following companies is NOT mentioned as part of the SPO ETF?

Activision Blizzard

Tencent

Sony

NVIDIA

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the approximate asset value of the SPO ETF?

$150 million

$80 million

$50 million

$100 million

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Since its launch, how has SPO performed compared to the S&P 500?

Underperformed

Matched

Outperformed

No data available