Oculus CEO Brendan Iribe: Facebook's Been Great for Us

Oculus CEO Brendan Iribe: Facebook's Been Great for Us

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Interactive Video

Business

University

Hard

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The transcript discusses Oculus's integration with Facebook, highlighting the benefits of leveraging Facebook's tech stack and resources. The acquisition by Facebook significantly impacted Oculus, accelerating its growth and enhancing its platform quality. The discussion also covers the increased competition in the VR industry following Facebook's declaration of VR as the next computing platform. The transcript reflects on the decision to join Facebook, noting the advantages of support and resources, and how it influenced the broader VR market.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What advantage did Oculus gain by integrating with Facebook's tech stack?

Improved food options at the campus

Access to a larger user base

Increased marketing budget

Faster development with a better platform

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How did Facebook's acquisition affect the VR industry according to the transcript?

It caused Oculus to lose its competitive edge

It led to a decrease in VR content

It increased the attention and investment in VR

It slowed down the development of VR technology

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What role does Mark Zuckerberg play in Oculus's development?

He only focuses on Facebook's social media platforms

He is quite involved and frequently engages with the team

He occasionally checks in on progress

He is not involved at all

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was a significant benefit of Oculus partnering with Facebook?

A smaller team size

A reduction in development costs

A higher quality product release

A decrease in competition

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How did the acquisition by Facebook influence other companies in the VR space?

It caused them to slow down their efforts

It had no impact on them

It motivated them to speed up their VR development

It led them to exit the VR market