Learning Dart (Video 11)

Learning Dart (Video 11)

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

FREE Resource

This video tutorial explores the use of getters and setters in Dart programming. It begins with an introduction to their purpose in protecting class properties and proceeds to demonstrate their implementation in a character class. The tutorial also covers how to modify constructors to work with setters and how to apply these concepts in a game development context. The video concludes with a summary of the topics covered and a preview of more advanced Dart features to be discussed in future lessons.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of using getters in a class?

To modify the class properties

To delete class properties

To protect and provide controlled access to class properties

To create new class properties

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you make a field private in Dart?

By using the 'private' keyword

By using the 'hidden' keyword

By using the 'protected' keyword

By prefixing the field name with an underscore

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the role of a setter in a class?

To retrieve the value of a property

To initialize a class

To delete a property

To modify the value of a property

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which package is necessary to implement random damage in a Dart game?

dart:core

dart:math

dart:async

dart:io

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was one of the key topics covered in the video summary?

Creating a new programming language

Using getters and setters in Dart

Designing a user interface

Building a web application