Mastering Swift 2 Programming (Video 9)

Mastering Swift 2 Programming (Video 9)

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

FREE Resource

This video tutorial introduces functional programming concepts using Swift and the Game of Life. It covers the origins and rules of the Game of Life, a classic programming exercise, and guides viewers through setting up a project in Xcode. The tutorial also explains how to implement the game logic, focusing on closure syntax and functional value types. The course aims to teach Swift language features through practical application, using the Game of Life as a learning tool.

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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the Game of Life primarily used to demonstrate in programming?

Network protocols

Cellular automaton concepts

Basic arithmetic operations

Advanced data structures

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Who devised the Game of Life?

John Horton Conway

Alan Turing

Charles Babbage

Ada Lovelace

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which programming paradigm is emphasized in the Swift version of the Game of Life discussed in the video?

Object-oriented programming

Procedural programming

Functional programming

Event-driven programming

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in setting up the Game of Life project in Xcode?

Creating a new project

Adding a new Cocoa class

Setting up the storyboard

Creating a new Swift file

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the 'state' file in the Game of Life project?

To store game scores

To handle network requests

To define possible cell states

To manage user inputs

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which class is responsible for drawing the game in the Game of Life project?

GameBoard

GameController

GameView

GameModel

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the final step before running the Game of Life application?

Adding missing constraints in the storyboard

Writing the game logic

Testing the application

Deploying to the App Store