Application Development with Swift 2 (Video 23)

Application Development with Swift 2 (Video 23)

Assessment

Interactive Video

Information Technology (IT), Architecture, Business

University

Hard

Created by

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FREE Resource

This video tutorial guides viewers through the process of completing a project by adding app icons to an application. It covers the use of S code assets, Apple requirements for icons, and the technical specifications needed for different devices. The tutorial also demonstrates how to implement these icons into the project, ensuring they meet Apple's standards to avoid rejection from the App Store. The session concludes with a brief look at the next steps, which involve creating a launch screen for the application.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of adding app icons to a project?

To increase the app's functionality

To enhance the app's visual appeal

To improve the app's performance

To reduce the app's size

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which tool is mentioned for managing app icons in the project?

Photoshop

Illustrator

S code assets

Xcode

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What must developers understand about point sizes and retina values?

They determine the app's color scheme

They affect the app's loading speed

They are used to calculate the image size needed

They are irrelevant to app development

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a critical requirement from Apple regarding app icons?

Icons should have transparency

Icons must be black and white

Icons must not have transparency

Icons should be animated

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does Apple automatically apply to app icons?

A shadow effect

A corner radius

A border

A color filter