How Well Do You Know Your Own Hand?

How Well Do You Know Your Own Hand?

Assessment

Interactive Video

Social Studies, Information Technology (IT), Architecture, Other

11th Grade - University

Hard

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The video explores the rubber hand illusion, a psychological experiment where a fake hand is perceived as real due to multisensory integration. This illusion is used in virtual reality to enhance realism and in therapies like mirror box therapy for phantom limb pain. The video discusses studies on the illusion's applications and concludes with acknowledgments.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main reason the brain adopts the fake hand as its own in the rubber hand illusion?

The brain relies solely on proprioception for hand location.

The brain is conditioned to respond to any hand-like object.

The brain is unable to distinguish between real and fake hands.

The brain prioritizes visual and tactile inputs over proprioception.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the context of the rubber hand illusion, what does multisensory integration refer to?

The brain's reliance on proprioception for spatial awareness.

The process of combining information from different senses to form a cohesive perception.

The integration of tactile and auditory inputs for better perception.

The brain's ability to prioritize visual inputs over others.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How did the rubber hand illusion enhance virtual reality experiences in the 2010 study?

By making users feel more comfortable in VR environments.

By increasing users' emotional responses to virtual threats.

By improving the visual quality of VR simulations.

By reducing the need for physical VR controllers.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was a key finding of the 2010 study on the rubber hand illusion in VR?

Participants experienced no emotional response to virtual threats.

Participants felt no difference between virtual and real environments.

Participants preferred simulations with plain arrows over virtual arms.

Participants' alertness increased when virtual arms were threatened.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary goal of mirror box therapy?

To strengthen the remaining limb through exercise.

To alleviate phantom limb pain by tricking the brain.

To enhance the realism of virtual reality experiences.

To improve hand-eye coordination.