David Merrill: Toy tiles that talk to each other

Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard
Wayground Content
FREE Resource
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7 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What inspired the creation of Siftables?
The utility of physical interactions in learning
The need for faster computers
The rise of social media
The popularity of video games
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How do Siftables differ from traditional computer interfaces?
They rely on virtual reality
They use a keyboard and mouse
They are controlled by voice commands
They allow physical manipulation of digital information
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is one of the basic functionalities of Siftables?
They can only display static images
They can sense motion and interact with each other
They require a wired connection
They are used only for gaming
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In the educational context, what kind of games can Siftables be used for?
Only logic games
Language, math, and logic games
Only language games
Only math games
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main objective of the word game using Siftables?
To match colors
To create as many words as possible
To solve math equations
To stack the Siftables
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can Siftables be used in music sequencing?
By using a touchscreen interface
By arranging them to create sound patterns
By connecting them to a smartphone
By typing notes on a keyboard
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a unique feature of the interactive cartoon application using Siftables?
It requires a lot of instructions
It allows users to create open-ended stories
It is only for advanced users
It can only be used in classrooms
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