Zynga Is a Mobile-First and 'Platform Agnostic' Company, CEO Says

Zynga Is a Mobile-First and 'Platform Agnostic' Company, CEO Says

Assessment

Interactive Video

Business

University

Hard

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The video discusses Zynga's transition from web to mobile platforms, focusing on creating 'forever franchises' like FarmVille and Words with Friends. It highlights the dynamics of mobile gaming, emphasizing long-term player engagement through a free-to-play model. The video also examines Google's entry into the gaming industry, exploring the potential and challenges of streaming and subscription models. Finally, it compares the benefits of acquiring licenses for popular franchises versus developing original intellectual property.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was Zynga's primary focus when transitioning to a mobile-first company?

Improving web-based platforms

Developing new games

Adapting existing games for mobile

Expanding into console gaming

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a key feature of mobile games that contributes to their longevity?

High initial purchase cost

Complex storylines

Free-to-play model

Limited availability

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is one of the challenges mentioned regarding subscription models in gaming?

High production costs

Excessive advertising

Lack of consumer interest

Limited internet access

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does Zynga view the acquisition of licenses for games?

As a way to cut through market clutter

As unnecessary for success

As a replacement for original IP

As a short-term strategy

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a benefit of Google's streaming innovation in gaming?

Reduced game quality

Increased hardware costs

Limited game selection

Access to multiple screens