Design a computer system using tree search and reinforcement learning algorithms : Understanding Reinforcement Learning

Design a computer system using tree search and reinforcement learning algorithms : Understanding Reinforcement Learning

Assessment

Interactive Video

Information Technology (IT), Architecture, Other

University

Hard

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The video introduces reinforcement learning and the OpenAI Gym, a tool for developing and testing reinforcement learning algorithms. It explains key concepts such as agents, environments, and rewards, and demonstrates how OpenAI Gym standardizes these elements for easier experimentation. The video also showcases two environments, CartPole and Mountain Car, and provides guidance on setting up OpenAI Gym in a Python environment.

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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are the two main components of reinforcement learning?

Algorithm and Data

Reward and Penalty

State and Action

Agent and Environment

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does an agent interact with the environment in reinforcement learning?

By observing and predicting

By performing actions and receiving rewards

By simulating and testing

By collecting data and analyzing

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of OpenAI Gym?

To visualize data in Python

To develop new machine learning algorithms

To standardize and abstract interfaces to different environments

To provide a platform for AI safety research

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How many environments does OpenAI Gym provide?

1500

777

500

1000

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the task in the CartPole environment?

To climb a hill

To balance a pole on a cart

To move a cart to a specific location

To navigate a maze

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the Mountain Car environment, what is the goal?

To reach the top of a hill

To collect rewards

To avoid obstacles

To balance a pole

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does a high score in the CartPole environment indicate?

The agent learned quickly

The cart moved quickly

The environment was solved efficiently

The pole was balanced for a long time