Learn to Move Your Scratch Sprite Part 2

Learn to Move Your Scratch Sprite Part 2

Assessment

Interactive Video

Computers

5th - 6th Grade

Hard

Created by

Quizizz Content

FREE Resource

The video tutorial explores advanced Scratch animation techniques, focusing on sprite control and movement. It begins with resetting sprites to a starting point using XY coordinates, then demonstrates how to glide sprites across the screen. The tutorial also covers adjusting sprite speed using decimals, providing a comprehensive guide to creating dynamic animations in Scratch.

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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of resetting the Sprite's position in Scratch?

To change the Sprite's color

To ensure the Sprite starts from the same point every time

To make the Sprite disappear

To increase the Sprite's size

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you determine the starting position of a Sprite using the XY coordinate plane?

By observing the changing X and Y values as you move the mouse

By using a compass

By using a ruler

By guessing the position

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What axis does the Sprite glide across when moving horizontally?

Z-axis

W-axis

Y-axis

X-axis

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when you lower the Y value of a Sprite's position?

The Sprite moves to the right

The Sprite disappears

The Sprite moves downwards

The Sprite moves upwards

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you make a Sprite move slower across the screen?

Change the Sprite's color

Increase the Sprite's size

Increase the time it takes to glide to a point

Decrease the time it takes to glide to a point

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the decimal representation of half a second?

2.0

0.2

0.5

1.5

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why are decimal points used in Scratch to represent time?

To change the Sprite's color

To make the code look complex

To confuse the user

To allow precise control over time intervals