Learn how to graph and shade a system of linear inequalities in two different ways

Learn how to graph and shade a system of linear inequalities in two different ways

Assessment

Interactive Video

Created by

Quizizz Content

Mathematics

11th Grade - University

Hard

The video tutorial explains how to graph linear systems of inequalities by first graphing each inequality separately and then applying shading to determine the solution region. It covers rewriting equations to facilitate graphing, using the intercept method to find X and Y intercepts, and graphing in slope-intercept form. The tutorial also discusses how to determine shading and boundary lines based on inequality symbols.

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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in graphing a system of linear inequalities?

Finding the slope

Determining the shading

Rewriting the equations

Plotting the points

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the intercept method, what is the X-intercept?

When X = 0

When Y = 0

When X = Y

When X and Y are equal

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is the intercept method useful in graphing?

It avoids fractions

It uses only positive numbers

It requires no calculations

It is faster than other methods

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the advantage of using slope-intercept form?

It requires no calculations

It quickly identifies slope and Y-intercept

It is the only method for graphing

It avoids negative numbers

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How do you determine the slope from the equation in slope-intercept form?

By dividing the coefficients

By identifying the coefficient of X

By looking at the Y-intercept

By subtracting the Y-intercept from X

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of using a test point in graphing inequalities?

To verify the line equation

To determine the shading region

To calculate the intercepts

To find the slope

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which point is commonly used as a test point for shading?

(3,3)

(2,2)

(0,0)

(1,1)