What is the primary function of the game server system described in the video?
The Art of Doing - Python Network Applications with Sockets - Online Multiplayer Game Part 7 - Starting the Game on All

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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
To provide in-game chat functionality
To manage player scores and leaderboards
To allow clients to connect and start the game when all are ready
To handle in-game purchases
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In the server-side script, what is the purpose of the 'ready game' method?
To initialize the game environment
To manage player connections and readiness
To update player scores
To handle game graphics
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the role of the 'send player info' method on the server side?
To handle player disconnections
To send updated player status flags to clients
To manage player inventory
To update the game graphics
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to ensure the header is the correct size when sending data?
To allow the client to know how much data to expect
To maintain the correct order of data packets
To ensure the server can handle multiple connections
To prevent data loss during transmission
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the client-side script receive updated player information?
By polling the server every few seconds
By listening for server messages in a thread
Through a direct database query
By using a REST API call
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the significance of the 'is playing' flag in the client-side script?
It indicates the player is ready to start the game
It marks the player as inactive
It shows the player has won the game
It confirms the player is currently in the game
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the 'set player info' method do on the client side?
It initializes the player's game environment
It updates the player's status flags based on server data
It logs the player out of the game
It resets the player's score
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