Why was there a need to implement an adapter design pattern for the accelerometer?
Structural Design Patterns in Modern C++ - Adapter Implementation

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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The accelerometer was not functioning properly.
The accelerometer was not available in the market.
The accelerometer was too expensive.
The accelerometer had an incompatible interface with the game.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary role of the Axeladapter class?
To replace the accelerometer.
To create a new game interface.
To provide a compatible interface for the game using the accelerometer.
To enhance the accelerometer's features.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which design approach was chosen for the Axeladapter class?
Inheritance
Aggregation
Polymorphism
Composition
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the Axeladapter determine the plane's left and right movement?
By using the accelerometer's get vertical axis method.
By using the accelerometer's get horizontal axis method.
By using a random number generator.
By using the game's default settings.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens when the get horizontal axis method returns a positive value?
The plane moves upward.
The plane remains level.
The plane turns right.
The plane turns left.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the output 'plane is level' indicate about the accelerometer's readings?
Both left and right methods returned true.
Both horizontal and vertical axes returned positive values.
Both horizontal and vertical axes returned negative values.
Both up and down methods returned false.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main advantage of using the adapter pattern in this context?
It allows for faster game performance.
It simplifies the game's code structure.
It enables the use of components with incompatible interfaces.
It reduces the cost of game development.
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