he Ultimate Guide to Blender 3D Rigging and Animation - Lesson 44 - Rolling Ball Setup and Location

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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in preparing the boulder for animation?
Adding textures
Setting transforms and origins
Creating a new mesh
Applying materials
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of adding a root bone in the rigging process?
To apply textures
To control the entire rig
To create a new mesh
To add lighting effects
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How do you ensure that the new bone is visible and adjustable?
By changing its color
By making it larger
By adding a light source
By applying a texture
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the next step after naming the bones in the rig?
Adding textures
Weighting them with the boulder
Applying materials
Creating a new mesh
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of setting keyframes in animation?
To create a new mesh
To add lighting effects
To define movement and rotation over time
To apply textures
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you make the boulder start off slow and speed up in the animation?
By setting keyframes at different intervals
By changing the texture
By adjusting the lighting
By applying a new material
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should be done if the boulder appears to be floating in the animation?
Adjust its position to align with the ground
Add more bones
Change its texture
Apply a new material
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