Behavioral Design Patterns in C++ - Shapes Example - III

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Information Technology (IT), Architecture
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University
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Hard
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5 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the main limitation of using RTTI in the Render class?
It made the code less readable.
It increased the complexity of the code.
It required additional memory allocation.
It involved dynamic cost which the instructor wanted to avoid.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the 'accept' method in the shape hierarchy?
To render shapes on the screen.
To allow shapes to accept a visitor object.
To initialize the shape objects.
To store shape attributes.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the visitor pattern help in adding new operations to the shape hierarchy?
By modifying the existing shape classes.
By using RTTI to determine shape types.
By allowing new operations without changing existing code.
By creating new shape classes for each operation.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What role does the Render class play in the visitor pattern implementation?
It acts as a base class for all shapes.
It serves as a visitor to draw shapes.
It initializes the visitor hierarchy.
It stores the attributes of shapes.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a key advantage of using the visitor pattern as mentioned in the lecture?
It reduces the number of classes needed.
It allows adding new operations without modifying existing code.
It eliminates the need for any hierarchy.
It simplifies the code structure significantly.
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