Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating Larger Props from Smaller Ones

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Information Technology (IT), Architecture
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University
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in organizing the model parts?
Scaling the parts
Exporting the model
Hiding unnecessary objects
Applying textures
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which tool is used to move objects out of the way?
R
L
S
G
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which key combination is used to rotate an object by 90 degrees?
G and S
L and A
R and 90
S and X
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of pressing 'Alt H'?
To hide objects
To rotate objects
To bring back hidden objects
To scale objects
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you ensure that the books have varied sizes?
By hiding some books
By applying different textures
By splitting and resizing them
By changing the material
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How do you separate books by loose parts?
Using the 'Mesh' menu
By applying a new material
By changing the color
By hiding them
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using a hue and saturation node?
To change the size of the books
To adjust the brightness of the scene
To organize the books into collections
To alter the color of the book covers
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