Blender to Unreal Engine - Become a Dungeon Prop Artist - Modelling the Stocks

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Information Technology (IT), Architecture
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in setting up the stocks in Blender?
Using a sphere
Creating a cylinder
Bringing in a plane
Adding a cube
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which axis is used to adjust the width of the initial plane?
W-axis
Z-axis
Y-axis
X-axis
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which tool is used to mirror the wooden pieces in Blender?
Subdivision Surface
Mirror Modifier
Array Modifier
Boolean Modifier
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of setting the origin to the 3D cursor?
To center the object
To mirror the object
To rotate the object
To scale the object
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of adding a metal piece under the stocks?
To add weight
To increase height
To enhance appearance
To support the structure
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which tool is used to clean up the mesh by removing unnecessary vertices?
Remesh Modifier
Mesh Cleanup
Simplify Tool
Decimate Modifier
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How do you create a groove in the stocks using Blender?
By using the Knife tool
By applying a Subdivision Surface
By applying a Boolean operation
By using the Extrude tool
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