What is the purpose of using an empty object in a circular array setup?
Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing the Torch Models

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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
To add color to the objects
To serve as a pivot point for rotation
To change the material of the objects
To increase the size of the objects
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How do you calculate the number of objects needed for a full circular array?
By multiplying the desired number of objects by 2
By adding 90 to the desired number of objects
By dividing 180 by the desired number of objects
By dividing 360 by the desired number of objects
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the function of the 'bridge' tool in 3D modeling?
To scale an object
To duplicate an object
To change the color of an object
To connect two separate edges or faces
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to apply transformations before finalizing a model?
To make the model invisible
To ensure the model is the correct color
To reset the model's position and scale
To duplicate the model
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the 'shade smooth' option do to a 3D model?
It smooths out the surface of the model
It duplicates the model
It changes the color of the model
It makes the model transparent
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using emission in a material setup?
To make the object reflective
To add light to the object
To change the object's color
To make the object transparent
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you adjust the strength of the normal map in a material?
By changing the color of the material
By adjusting the emission strength
By modifying the normal map strength value
By increasing the object's size
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