Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Interactable props

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Information Technology (IT), Architecture, Physics, Science
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University
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main focus of this lesson in the Blender and Unreal Engine course?
Creating new assets
Setting up lighting
Working on physics for smaller props
Texturing large models
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the size of an object affect its interaction with physics?
Size does not affect physics interaction
Larger objects are harder to push
Smaller objects are harder to move
Larger objects are easier to push
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it not recommended to enable physics for every object?
It can slow down performance and reduce control
It increases the game's difficulty
It makes the game too fast
It makes objects invisible
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the default mass value mentioned for the shield?
200
100
50
10
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should be adjusted to ensure objects are placed correctly with physics enabled?
Sound effects
Collision settings
Texture quality
Lighting settings
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens if a book is placed on a shelf without proper collision settings?
It stays in place
It falls through the shelf
It gets spewed out
It floats above the shelf
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is one method to improve collision accuracy for complex objects?
Use simple collision
Decrease object size
Use complex collision
Increase texture resolution
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