Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Opacity Textures and Fixing Nanite Problems

Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Opacity Textures and Fixing Nanite Problems

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

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This video tutorial covers the process of applying transparent materials to assets, focusing on blood textures. It begins with an introduction to transparent materials, followed by steps to apply blood textures and replace references. The tutorial then guides viewers through creating a transparent material, configuring opacity masks, and adjusting blood textures. It concludes with finalizing the material setup and ensuring color consistency.

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4 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

How do you create a parameter for the opacity mask in the material instance?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What steps are taken to ensure the blood textures look consistent?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the significance of adjusting the roughness value for the blood material?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

What final adjustments are made to the blood materials before concluding the lesson?

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