Microsoft and Connected Consoles: Crash Course Games

Microsoft and Connected Consoles: Crash Course Games

Assessment

Interactive Video

Business, Architecture, Information Technology (IT)

11th Grade - University

Hard

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Quizizz Content

FREE Resource

The video explores the gaming industry transition from the late 1990s to the early 2000s, highlighting the dominance of Sony's PlayStation 2, the entry of Microsoft's Xbox, and Nintendo's innovations with the Gamecube and DS. It discusses the technological advancements, such as backward compatibility and online gaming, and the cultural impact of games like Grand Theft Auto 3 and Halo. The video also touches on the rise of e-sports and the evolution of gaming consoles into multimedia devices.

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7 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What significant change did the PlayStation 2 introduce in terms of game storage compared to its predecessor?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

How did the backward compatibility feature of the PlayStation 2 impact consumer approval?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What was the significance of the Xbox Live launch in 2002?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the impact of Halo on the Xbox console's success.

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

How did the introduction of online multiplayer gaming change the gaming landscape?

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6.

OPEN ENDED QUESTION

3 mins • 1 pt

What role did the Nintendo Gamecube play in the console wars of the early 2000s?

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7.

OPEN ENDED QUESTION

3 mins • 1 pt

What were the unique features of the Nintendo DS that set it apart from previous handheld consoles?

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