Behavioral Design Patterns in C++ - Dynamic Array - III
Interactive Video
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Information Technology (IT), Architecture
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University
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Practice Problem
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Hard
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it necessary to modify the class to avoid locks in single-threaded applications?
To improve performance by avoiding unnecessary locks
To reduce the size of the class
To ensure locks are always applied
To make the class compatible with all programming languages
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What role does the boolean play in the modified class?
It controls the number of threads
It decides whether to apply locks based on threading
It changes the class's namespace
It determines the size of the class
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a challenge when applying locks in constant member functions?
Locks cannot be applied in any function
The mutex state cannot be changed
Locks are always applied automatically
The function becomes non-constant
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is the current implementation hard to read and understand?
It uses too many classes
It has conditional statements everywhere
It lacks any conditional logic
It is written in an outdated programming language
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a potential issue with forgetting to unlock in methods?
It will improve performance
It can lead to deadlocks
It will automatically unlock
It can cause memory leaks
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of introducing the strategy pattern?
To remove all locks
To eliminate the need for a base class
To make the code flexible for different mutex types
To simplify the class structure
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in implementing the strategy pattern?
Apply locks to all functions
Create a new programming language
Remove all existing classes
Define a base class for locking and unlocking
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