What are the two types of strategies mentioned in the video?
Behavioral Design Patterns in C++ - Function Strategy - I

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1.
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2.
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Why is printing considered not a responsibility of the Array class?
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3.
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How can the array class be modified to support both console and UI based applications?
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4.
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What is the intent of the strategy design pattern as described in the video?
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5.
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What approach is suggested for algorithms that are very simple and small?
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6.
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What is the purpose of using a function wrapper in the array class?
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7.
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What is the significance of using setter injection for the printer function?
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