Behavioral Design Patterns in C++ - Methods for States - III

Behavioral Design Patterns in C++ - Methods for States - III

Assessment

Interactive Video

Information Technology (IT), Architecture, Engineering

University

Hard

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The video tutorial explains how to manage state in a lamp class by using a nested class to encapsulate state-specific behavior. It covers the implementation of switch on and off functions, setting up a transition table, and managing resources with the rule of five. The tutorial also demonstrates handling state transitions using the bind function and tests the implementation with a lamp example.

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3 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the role of the lamp impl class in relation to the lamp class?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

How does the implementation handle the case when the lamp is off and the switch off button is pressed?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

Discuss the method used to bind parameters to the callback for the switch on method.

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