Netflix Adds Video Games in Bid to Build Multimedia Empire

Netflix Adds Video Games in Bid to Build Multimedia Empire

Assessment

Interactive Video

Business

University

Hard

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The transcript discusses Netflix's strategy to expand beyond original content into merchandise and gaming, particularly with a Stranger Things-themed video game. It highlights the challenges in the volatile gaming industry and compares the potential of merchandise versus gaming. The discussion also touches on Netflix's current approach of licensing characters and the implications of gaining in-house control over game development.

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2 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

In what ways could merchandise be a more viable option for Netflix compared to video games?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What are the potential financial implications for Netflix in developing their own video games?

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