Structural Design Patterns in Modern C++ - Adding Shapes

Structural Design Patterns in Modern C++ - Adding Shapes

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial explains the creation of a shape hierarchy using a base class called Shape, from which Line and Circle classes inherit. It covers the implementation of a window pointer shared among shapes, the construction of Line and Circle classes, and their respective draw functions. The main function demonstrates creating a window object and drawing shapes on it. The tutorial concludes with a discussion on abstraction and implementation, highlighting how new shapes can be added by inheriting from the Shape class.

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2 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

How can additional shapes be added to the existing hierarchy using software rendering?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What does it mean to modify an abstraction and its implementation independently?

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