Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Transparency Mat with PBR Detail

Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Transparency Mat with PBR Detail

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

FREE Resource

This video tutorial covers the process of creating and modifying blueprints and decals in a dungeon prop artist course. It begins with an introduction to blueprints, followed by detailed steps on creating, duplicating, and adjusting decals. Advanced techniques for blueprint creation are discussed, along with setting up materials and transparency using PBR materials. The tutorial emphasizes practical application and adjustment of assets within a project.

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4 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What steps are taken to ensure the blood decal is applied correctly to the ground?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain how to set up a PBR material for the VR Jam.

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What changes are made to the blend mode of the material?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the final step mentioned in the video before concluding?

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