Creational Design Patterns in Modern C++ - Game - Introduction

Creational Design Patterns in Modern C++ - Game - Introduction

Assessment

Interactive Video

Information Technology (IT), Architecture, Business

University

Hard

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The video tutorial explains the prototype design pattern using a 2D game example. It covers game mechanics, player objectives, and health management. The tutorial discusses designing vehicle classes with unique animations and characteristics, and explores vehicle behavior, speed, and collision damage. Advanced interactions like honking and speed changes for specific vehicles are also covered.

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5 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the main objective of the player in the 2D game example?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

How do different vehicles affect the player's health during gameplay?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

Why is it important to create different classes for various types of vehicles in the game?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain how the game handles traffic and player navigation challenges.

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

What behaviors are assigned to red cars in the game?

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