Blender to Unreal Engine - Become a Dungeon Prop Artist - Importing Images as Planes

Blender to Unreal Engine - Become a Dungeon Prop Artist - Importing Images as Planes

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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This video tutorial guides viewers through the process of creating a chest prop in 3D modeling, focusing on adding and applying decals. It covers techniques for fitting decals on various surfaces using modifiers like shrink wrap and subdivision. The tutorial also includes final adjustments to ensure decals are properly placed and aligned.

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4 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the significance of the base color in the material setup for decals?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

How can you adjust the opacity of a decal in Blender?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What issues might arise when using the shrink wrap modifier on square surfaces?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

Summarize the final steps taken to complete the chest and decal project.

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