Blender to Unreal Engine - 3D Plants and Vegetation - Drawing Custom Plant Stems

Blender to Unreal Engine - 3D Plants and Vegetation - Drawing Custom Plant Stems

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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In this video tutorial, the instructor continues from the previous lesson on creating lily pads using sculpting methods. The focus is on resizing the lily pads, creating custom curves using Bezier curves, and adjusting them for an organic look. The tutorial covers extrusion, bevel depth adjustments, and setting resolution for the curves. Final adjustments are made before converting the curves to mesh and preparing them for texture painting.

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4 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain the importance of adjusting the resolution for the Bezier curves.

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What considerations were made regarding the depth of the models from the side view?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What adjustments were made to ensure the roots were positioned correctly?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

What was the final step taken to prepare the models for texture painting?

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