Learn Fusion 360 in 30 Days - Day #7: 3D Model a Handlebar Grip

Learn Fusion 360 in 30 Days - Day #7: 3D Model a Handlebar Grip

Assessment

Interactive Video

Arts, Information Technology (IT), Architecture

University

Practice Problem

Hard

Created by

Wayground Content

FREE Resource

This tutorial guides users through creating a 3D model of a bike handlebar grip in Fusion 360. It covers using tools like press pull, creating text, and forming new bodies. The process includes creating a center rectangle, applying patterns, revolving shapes, and adding an aluminum ring. Users learn to make the grip hollow, add branding text, and apply materials for a realistic finish. The tutorial emphasizes the flexibility of Fusion 360, allowing users to edit features throughout the design process.

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3 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

How does the press pull feature differ from the extrude feature in Fusion 360?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What steps would you take to edit the sketch after creating the text on the handlebar grip?

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OFF

3.

OPEN ENDED QUESTION

3 mins • 1 pt

What final adjustments can be made to enhance the realism of the handlebar grip?

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OFF

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