A World Without Screens? It's Going to Happen, Says Meta

A World Without Screens? It's Going to Happen, Says Meta

Assessment

Interactive Video

Business, Life Skills

University

Hard

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The transcript discusses Meta's vision for augmented reality (AR) as a transformative technology. Ryan Pamplin, VP of Partnerships at Meta, highlights the potential of AR to revolutionize user interfaces by moving beyond flat screens to immersive 3D experiences. The conversation touches on the current excitement and investment in AR, spurred by phenomena like Pokémon Go. Challenges for AR companies include proving true usefulness and building a robust developer ecosystem. Meta aims to make AR accessible with affordable products and plans to engage developers to create compelling applications. The ultimate goal is to enhance work, play, and communication through AR, offering experiences that feel as real as in-person interactions.

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2 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the significance of the investment community's interest in augmented reality according to Ryan?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

In what ways does Ryan suggest augmented reality can enhance the experience of using multiple screens?

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