Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Our First Materials

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Information Technology (IT), Architecture
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University
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Hard
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10 questions
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1.
OPEN ENDED QUESTION
3 mins • 1 pt
What is ambient occlusion and why is it important in material design?
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2.
OPEN ENDED QUESTION
3 mins • 1 pt
Describe the process of setting up ambient occlusion for a material in Unreal Engine.
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3.
OPEN ENDED QUESTION
3 mins • 1 pt
What is the significance of using a color ramp in the ambient occlusion setup?
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4.
OPEN ENDED QUESTION
3 mins • 1 pt
What steps are involved in joining the base color and ambient occlusion in the material editor?
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5.
OPEN ENDED QUESTION
3 mins • 1 pt
Explain how to adjust the intensity of ambient occlusion in a material.
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6.
OPEN ENDED QUESTION
3 mins • 1 pt
How can you apply ambient occlusion to multiple materials at once?
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7.
OPEN ENDED QUESTION
3 mins • 1 pt
What adjustments can be made to achieve realistic contact shadows in a scene?
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