Josh Burker - The Logo Turtle

Josh Burker - The Logo Turtle

Assessment

Interactive Video

Social Studies, Other

University

Hard

Created by

Quizizz Content

FREE Resource

The video discusses the educational benefits of Logo programming, emphasizing its role in teaching algorithmic thinking and debugging. It details the development of a Logo Turtle, a simple robot for educational purposes, and its implementation in a school setting. Students engaged in hands-on learning, iterating on designs to understand mathematical concepts like angles and degrees, demonstrating persistence and problem-solving skills.

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5 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the pedagogical purpose of learning how to program in Logo?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What challenges did the author face when trying to create a version of Logo for the floor turtle?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the process the students went through when their design did not turn out as expected.

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain the significance of iteration in the students' design process.

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

How did the students' understanding of mathematical concepts improve through their work with the Logo Turtle?

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