
Josh Burker - The Logo Turtle
Interactive Video
•
Social Studies, Other
•
University
•
Practice Problem
•
Hard
Wayground Content
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5 questions
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1.
OPEN ENDED QUESTION
3 mins • 1 pt
What is the pedagogical purpose of learning how to program in Logo?
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2.
OPEN ENDED QUESTION
3 mins • 1 pt
What challenges did the author face when trying to create a version of Logo for the floor turtle?
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3.
OPEN ENDED QUESTION
3 mins • 1 pt
Describe the process the students went through when their design did not turn out as expected.
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4.
OPEN ENDED QUESTION
3 mins • 1 pt
Explain the significance of iteration in the students' design process.
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5.
OPEN ENDED QUESTION
3 mins • 1 pt
How did the students' understanding of mathematical concepts improve through their work with the Logo Turtle?
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