Learn Fusion 360 in 30 Days - Day #25: Intro to Assemblies and Joints

Learn Fusion 360 in 30 Days - Day #25: Intro to Assemblies and Joints

Assessment

Interactive Video

Arts, Information Technology (IT), Architecture

University

Hard

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This tutorial covers the basics of assembling components in Fusion 360, focusing on setting up joints and understanding the difference between joints and as built joints. It explains how to use sample files, ground components, and apply various joint types like rigid, slider, and revolute. The tutorial also highlights the importance of capturing positions and testing joint applications, providing a beginner-friendly overview of creating assembly models in Fusion 360.

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4 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the function of the capture position feature in Fusion 360?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain the process of adding joints to the legs of a tripod assembly.

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What are the seven types of motion available in Fusion 360?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

How can you test if the joints in your assembly were applied correctly?

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