The Art of Doing: Dive Into Android Development with Kotlin - Click! The App Part 2

The Art of Doing: Dive Into Android Development with Kotlin - Click! The App Part 2

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

FREE Resource

This video tutorial guides viewers through setting up a game fragment in Android using Kotlin. It covers configuring layouts with constraint layouts, adding buttons with specific IDs, sizes, and colors, and incorporating text views for a timer and score display. The tutorial also introduces data binding and ViewModel for managing UI-related data, and demonstrates implementing a countdown timer using the CountdownTimer class. Finally, it shows how to test the timer and set up observers to monitor live data changes.

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4 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the initial value of the score when the game starts?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

How is the current time updated during the countdown?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What happens when the timer finishes?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

What method is used to observe changes in the current time?

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